# Bug was the join of two "for" loops at the end of an "if" # this happens in Python 2.6 and before def cheatCogdoMazeGame(self, base, kindOfCheat): if base: maze = kindOfCheat if maze: if kindOfCheat == 0: for suitNum in maze.game.suitsById.keys(): maze.sendUpdate() elif kindOfCheat == 1: for joke in maze.game: maze.sendUpdate() else: self.sendUpdate()