# Copyright (c) 2020 Rocky Bernstein def while1stmt( self, lhs, n, rule, ast, tokens, first, last ) -> bool: # If there is a fall through to the COME_FROM_LOOP, then this is # not a while 1. So the instruction before should either be a # JUMP_BACK or the instruction before should not be the target of a # jump. (Well that last clause i not quite right; that target could be # from dead code. Ugh. We need a more uniform control flow analysis.) if last == n or tokens[last - 1] == "COME_FROM_LOOP": cfl = last - 1 else: cfl = last assert tokens[cfl] == "COME_FROM_LOOP" for i in range(cfl - 1, first, -1): if tokens[i] != "POP_BLOCK": break if tokens[i].kind not in ("JUMP_BACK", "RETURN_VALUE", "RAISE_VARARGS_1"): if not tokens[i].kind.startswith("COME_FROM"): return True # Check that the SETUP_LOOP jumps to the offset after the # COME_FROM_LOOP if 0 <= last < n and tokens[last] in ("COME_FROM_LOOP", "JUMP_BACK"): # jump_back should be right before COME_FROM_LOOP? last += 1 if last == n: last -= 1 offset = tokens[last].off2int() assert tokens[first] == "SETUP_LOOP" # SETUP_LOOP location must jump either to the last token or the token after the last one return tokens[first].attr not in (offset, offset + 2)